Company Directory › Robotics & hardware › BeamNG
Profile not yet claimed. This profile was compiled by GlobleMatch from public sources on 11 November 2026. It has not been reviewed or endorsed by BeamNG, and a listing does not imply a partnership with GlobleMatch. If you represent BeamNG, you can claim this profile to verify and manage it — or request a correction or removal.
Directory Listing · Germany
BeamNGNot yet claimed
BeamNG GmbH is a German software studio headquartered in Bremen that develops a state-of-the-art, real-time soft-body physics engine for entertainment, research and commercial simulation.
About BeamNG
BeamNG GmbH is a German software studio headquartered in Bremen that develops a state-of-the-art, real-time soft-body physics engine for entertainment, research and commercial simulation. The engine simulates every component of a vehicle in real time using nodes (mass points) and beams (springs), producing highly accurate vehicle dynamics and damage modelling on consumer hardware. Its best-known product is BeamNG.drive, a vehicle simulation game offering dozens of refined, fully customisable vehicles, 12 open-world environments and game modes including campaigns, scenarios, time trials and freeroam. The same technology is offered to industry and academia as BeamNG.tech, a versatile simulation platform derived from BeamNG.drive and provided free for non-commercial scientific studies.

BeamNG positions the platform for ADAS and autonomous-driving development, driver training, driver behaviour research, autonomous vehicle training and machine learning, serving OEMs, Tier 1 suppliers, universities and research institutes. The company describes itself as an independent, remote-first studio: since its inception in 2013 it has grown into a multicultural team of over 70 people, with its headquarters in Bremen since 2018 and most employees working remotely around the globe. For directory partners, BeamNG is a licensable vehicle-physics simulation platform bridging entertainment-grade realism and professional automotive testing.

Products & services
- BeamNG soft-body physics engine — Real-time engine that simulates every vehicle component using nodes (mass points) and beams (springs), producing accurate vehicle dynamics and damage modelling on consumer hardware.
- BeamNG.drive — Vehicle simulation game offering dozens of refined, fully customisable vehicles, 12 open-world environments and campaigns, scenarios, time trials and freeroam modes.
- BeamNG.tech — Versatile simulation platform derived from BeamNG.drive for industry and academia, used for driver training, scenario-based ADAS and autonomous-driving testing, and model-in-the-loop testing; provided free for non-commercial scientific studies.
- BeamNGpy — Official open-source Python interface for BeamNG.tech, supporting automated generation and execution of test scenarios and a vehicle control interface.
- Commercial licensing — Licensing of the physics platform for ADAS, autonomous driving, driver training and vehicle-dynamics applications, with tailored solutions developed with research and industry partners.
Questions partners ask
BeamNG GmbH is a German software studio headquartered in Bremen that develops a state-of-the-art, real-time soft-body physics engine for entertainment, research and commercial simulation. Its listed range includes BeamNG soft-body physics engine, BeamNG.drive, BeamNG.tech, BeamNGpy.
BeamNG is a Germany company; its official website does not name a headquarters city. It was founded in 2013.
BeamNG sells to businesses through its official website (www.beamng.com); partnership and sales enquiries run through the contact channels published there.
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| Last verified | 11 November 2026 — facts on this profile were checked against the sources listed below. Profiles are re-checked on a published 90-day cycle; this date is never quietly refreshed. |
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Sources & verification
- Company website — beamng.com (official site: profile facts, product range and markets as published). Checked 11 November 2026.
- Figures described in this profile as company-stated come from the company’s own public materials and were not independently audited by GlobleMatch.
Facts last verified: 11 November 2026. Something wrong? A listed company can request a correction or removal at any time; verified requests are actioned.
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Profile facts
| Country | Germany |
|---|---|
| Industry | Platforms & Software — Embodied AI & Robot Software; soft-body physics simulation for vehicle and robotics development (BeamNG.tech) |
| Founded | 2013 |
| Official website | beamng.com |
| Profile status | Not yet claimed |
| Facts last verified | 11 November 2026 |
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